Not too long ago, I was listening to a team of Senior Project® educators discussing the things they could do to increase the program’s rigor. During the brainstorming of possibilities, one of the Senior Project teachers suggested creating a list of unacceptable topics. The idea caught hold and some folks were quite taken with it. A positive that was pointed out was that such

a list would cut down on wasted time and would also force students to ‘dig deeper.’ One of the teachers asked what types of topics might be placed on such a list and was told, “Oh, things like skateboarding, medical marijuana, snow boarding, famous people, abortion, drugs, gambling and anything else offensive, edgy or lightweight.”
In response, a quieter team member asked what criteria would determine the topics placed on the “No Can Do List”, and who would be the deciding party. After much discussion, it seemed that the topics selected for the list would be topics that the Senior Project® teachers considered inappropriate, lacking rigor, or were just too ‘controversial.’ Rather than rejecting a student’s proposal and allowing the student to defend his choices if he had some ideas that he felt had merit, he would be simply handed ‘the list.’ (Whoops, was a teachable moment and an actively engaged student just added to the “No Can Do List?”)
Skateboarding was added to the list because it was thought to be too lightweight. Yet, skateboarding reflects a multi-billion dollar industry representing graphic designers, engineers, customer service experts, clothing lines, classes, world class sporting events, skateboarding parks, movies, art, marketers, advertising, research and development, and so on. Clearly, one of these areas of focus could harbor a significant research topic or an amazing project.
Gambling was placed on the list because it was considered an “unnecessary” topic. Plus, it was asked what could a student do for a relevant gambling project because he/ she would not be allowed to gamble. Yet, the gambling industry is another multi-billion dollar industry that not only employs thousands of individuals worldwide but also impacts school revenue, addresses anti-addiction causes, contributes to some Native Americans tribes… the list goes on.
Senior Project is about students exploring, thinking, deciding, defending, reaching approval, researching, producing, and presenting. Why is it that some schools want to curtail the learning by cutting the students’ decision-making process short by simply handing out lists of approved and disapproved topics? Effective Senior Project programs are not comfortable, nor easy. There remains a bit of uncertainty, ambiguity, and lack of clarity and loss of a predictable, traditional comfort zone. The program is not about static lists but about active learning.
Good programs push the edges. The processes actively involve the students as well as the staff. While it is certainly true that a senior might select a research topic or project that is not acceptable, it remains the senior’s responsibility to build a case to defend his/her proposal or select another topic. Of course, such a student’s defense involves learning, preparation, and debate. It involves passion, common sense, and the reality of decision-making and proposal validity. Senior Project programs of merit require the responsibility and accountability of the senior. Student learning is foremost in each Senior Project process. Clearly, the more decisions we make, the more lists we create, the fewer real decisions a student needs to make. Providing too many examples, too many rules, too much control creates ‘listing.’
Posted by Carleen Osher, Executive Director, Senior Project Center at P4DL, Inc.




